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on May 16, 2005
Guild Wars
ArenaNet
Rated "T" for Teen
Real Millennium Group (TM)
Korbin
Real Millennium Group Guild Standard
Real Millennium Group Guild Standard
Korbin
Divine Warrior
Vital Stats
Age: 47
Height: 6' 6"
Weight 284 lbs.
RPG Character
Primary Profession: Warrior
Secondary Profession: Monk
Current Level: 20
Primary Weapon: Hammer
Hanok
Dark Monk
Hanok
Vital Stats
Age: 24
Height: 5' 9"
Weight 219 lbs.
RPG Character
Primary Profession: Monk
Secondary Profession: Necromancer
Current Level: 20
Primary Weapon: Holy Wand
History
The eldest and most battle hardened of the Tyrian RMG leaders, Korbin was a major force in keeping the Real Millennium Group out of the guild war conflict. Though he leads a brutal life as a warrior, his spiritial side still maintains the balance of his life as he works with his daughter Korina to rebuild the guild his ancestors formed, and bring peace not only to a troubled Tyria, but now also to a ravaged Canthan nation.
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Guild Requirements/Benefits -- Contact Us to Join

Don't forget to check our list of Prophecies Pre-Searing Quests to aid in your adventures. Quest Logs and Missions Guides for the remainder of the Prophecies Campaign as well as the Factions, Nightfall, and Eye of the North Campaigns are available on our Guild Member Community Archive
The Real Millennium Guild can trace its origins back nearly to the formation of Tyria itself. Unlike many of the early humans in the world, who craved power and domination over all things, there was a small band who desired knowledge above all else. They were the ones closest to the Serpents of old, and at the forefront of the movement to continue their teachings after the Exodus.
When the Gods gave the gift of magic to the races of Tyria, the Knowledge Bearers saw this as a way to uncover the vast secrets of the world and of creation itself. Though their intentions were good, they too became trapped by the power and greed that the ultimate knowledge could bring to them. The guild of Knowledge Bearers paid the price for their ambitions, but learned their lesson well as the survivors of the early Race Wars regrouped and settled down in the Kingdom of Orr. There they built vast libraries as repositories for the histories and wealth of knowledge that they had accumulated over time. At this period, shortly before the outbreak of the Guild Wars, the guild was renamed to the Real Millennium Guild in remembrance and celebration of the 1000th anniversary of the Exodus.
The RMG was one of the few guilds that refused to participate in the Guild Wars, having no desire to repeat the mistakes of the past. However, in the face of the impending Charr threat that abruptly brought the Wars to an end, members of the guild knew that they could no longer remain passive. Once again, fate struck a cruel blow as the Cataclysm which destroyed Orr also wiped out nearly all of the repositories that had been built, destroying all records, books, and collections that had been stown within them.
The few survivors of the disaster have refused to give up hope, though. They are more determined than ever to rebuild what has been lost. Working under a new standard, the remains of the Real Millennium Guild continue to venture forth in their quest for Truth and Knowledge while yet preparing for the conflicts ahead.
Real Millennium Group Guild Standard - click for larger image
Violet was the traditional color worn by those who served and learned from the Serpents, and who formed the original Knowledge Bearers Guild. Thus this becomes the backdrop of the new standard. Rising above the red flames of the Searing and blood of War is the Green Serpent of Truth, reborn to continue the quest for Knowledge and Peace.

The RMG is currently recruiting new members. Click here to take a look at our requirements and benefits of being a member of the guild, then use our contact form to send us the name of the character who will receive an invitation. Please feel free to include any questions you may have in your e-mail. Be sure to check out the Guild Members area of the site, which includes game world maps!!
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RMG Guide to Wizardry
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Landemora
Sturdy Ranger
Home Page
Guest Book
Vital Stats
Age: 34
Height: 6' 4"
Weight 205 lbs.
Pet: Gallendar
Lvl 20 Hearty Stalker
Lord Armnoth
Earthen Warrior
RPG Character
Primary Profession: Ranger
Secondary Profession: Warrior
Current Level: 20
Primary Weapon: Axe
RPG Character
Primary Profession: Warrior
Secondary Profession: Elementalist
Current Level: 20
Primary Weapon: Sword
History
Perhaps by luck, or by Divine Intervention, Hanok was saved from the Cataclysm by a journey to Ascalon while researching some bit of information for the Chronicles of Tyria which he had been commissioned to write. Though one of the younger members of the RMG, he has travelled much of the countryside, and has taken on some of the dark skills of the Necromancer as further preparation against the war with the Charr.
Building the Imagination - Brick by Brick
Keep the medieval alive - A ton of castle Lego collectibles at:
Lots of great stuff you can buy!!
Landemora
History
For much of his life, Landemora has preferred the comfort and solitude of the woods, not caring for the concerns of the rest of his fellow man, especially those who dwelt in the towns and cities. But that all changed after the world as he knew it was destroyed by the Charr invasion. With a burning desire equal to the Searing itself, Landemora has joined with the RMG along with his long-time companion, Gallendarr, to have his vengeance against the Charr for their crimes against the natural world.
History
A veteran of the Guild Wars, Lord Armnoth still harbors some resentment towards many of the other Guilds in Ascalon, blaming their quests for power as the cause of Tyria's defenses weakening, which hastened the Charr Invasion. He now spends his time fighting in the arenas, training allies in the war against the Charr, and exacting revenge against rival Guilds who he believes made the Searing all to easy for the Charr to accomplish.
Lord Armnoth
Guild Leaders
Meet the Guild Officers
Meet the Guild Officers
Vital Stats
Age: 40
Height: 6' 1"
Weight: 279 lbs.
These are the Guild Leaders who hail from the continent of Tyria.
Click the other continents to see the leaders who hail from those lands:
Cantha - Elona
Don't forget to check out the profiles of our leaders from the other lands of Guild Wars:
Cantha - Elona
The Real Millennium Group is entirely self-funded, please help us keep going by making a donation.
RMG Gaming
Jaidyn
Jaidyn
Mesmer
Vital Stats
Age: 24
Height: 6' 1"
Weight: 235 lbs.
History
Jaidyn and his younger sister, Brienne, were born and raised in the Krytan village of Beetletun. Jaidyn always fancied himself an actor and spent much of his time as a youth watching plays put on by Lady Althea. Seeing the natural talent in the boy, Althea took him under her wing, and not only trained him in the art of Theater, but the mind-bending trait as a Mesmer as well. Unfortunately, Jaidyn became one of the many casulties of the Searing, and he is fondly remembered by her surviving Guild Members and friends.
RPG Character
Game World: Pre-Searing Tyria
Primary Profession: Mesmer
Secondary Profession: None
Current Level: 5
Primary Weapon: Chaos Wand

Don't forget to check our list of Prophecies Pre-Searing Quests to aid in your adventures. Quest Logs and Missions Guides for the remainder of the Prophecies Campaign as well as the Factions, Nightfall, and Eye of the North Campaigns are available on our
Guild Member Community Archive